N.A.H.

As ridiculous as the PersoNAH name sounds like, there is a meaning behind the acronym N.A.H.

N.A.H. means New Additional Hierarchy. A new rendition and re-release of Persona 5 with additional content and tweaks to make it more fun for fans.

History
The game will be released on the PS4 first before coming out on other platforms later. Persona 5 was originally released in Japan back in 2016 and has been gaining popularity ever since its release. It's currently ranked #1 on the Japanese sales charts and has sold over 10 million copies worldwide. The game also received an English dub that was released by Funimation in 2017. The English version of the dub received a mediocre to negative response from fans and critics alike, with many claiming it to be painful to hear due to the poor voice acting and muddled direction. N.A.H. rendition of Persona 5 aims to fix the problems with the original release while still including all of the features from the expanded Persona 5: The Day Breaks expansion.

New Morgana Avatar
Included with the game are motion capture for Mike and Lisa, the Morgana and Tetsuya 'Dojima' Dojima avatar. You can choose whether to use Morgana's badass serious design in game, or a jokey and embarrassing design that Tetsuya came up with. The chosen avatar will also come with unique story dialogue.

JOKER in PersoNAH 5
The other addition to the game is the inclusion of the Joker persona from Persona 5. The persona can be unlocked by completing the game with either A or S rank in every character's status, and every Palace. Once the persona is acquired, you can fuse it with any other Persona you've collected to create a stronger Persona that is either of the Anger, Bless or Death elements.

New Persona Compendium
N.A.H. will also include a Persona Compendium that can be used to track progress on completing the various Personas that can be found in the game, strengthen them and fuse them with other existing Personas to create stronger ones.

Behind The Scene
The reason for N.A.H. to be included for the PersoNAH video game and the release of Persona 6 was because the staff at Atlus felt as if they were 'making up for lost time' with this project, and that it was extremely ambitious for them to attempt.